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The AudioSource.PlayClipAtPoint() function doesn't let us have a lot of control over the Audio Source itself. So I created a custom class for...
What causes this and how to fix it ยท This is a bug that occurred in my new game "Survivesmith" a while back. I've been ignoring it for too long and...
When I first released the game, the enemy targeting system for the towers in Hyper Towers was to target whoever had the least displacement to the...
I'm Malindu. I'm 24 years old and I live in Colombo, Sri Lanka. I recently completed my BSc. (Hons) Software Engineering (University of Plymouth, UK)...